addFrom(const uint_fast32_t destChannel, const uint_fast32_t destStartSample, const AudioBlockView< FloatType, Extent > &source, const uint_fast32_t sourceChannel, const uint_fast32_t sourceStartSample, const uint_fast32_t numSamplesToAdd) | ame::AudioBuffer< FloatType, Size > | inline |
applyGain(const float gain) | ame::AudioBuffer< FloatType, Size > | inline |
AudioBuffer(const uint_fast32_t numChannels) (defined in ame::AudioBuffer< FloatType, Size >) | ame::AudioBuffer< FloatType, Size > | inlineexplicit |
buffer (defined in ame::AudioBuffer< FloatType, Size >) | ame::AudioBuffer< FloatType, Size > | |
clear() | ame::AudioBuffer< FloatType, Size > | inline |
getNumChannels() const noexcept | ame::AudioBuffer< FloatType, Size > | inline |
getNumSamplesPerChannel() const noexcept | ame::AudioBuffer< FloatType, Size > | inline |
getPeak(const uint_fast32_t channel) const | ame::AudioBuffer< FloatType, Size > | inline |
getRMSLevel(const uint_fast32_t channel) const | ame::AudioBuffer< FloatType, Size > | inline |
makeAudioBlockView(uint_fast32_t offset=0, uint_fast32_t size=Size) | ame::AudioBuffer< FloatType, Size > | inline |
setNumChannels(const uint_fast32_t channels) | ame::AudioBuffer< FloatType, Size > | inline |
~AudioBuffer()=default (defined in ame::AudioBuffer< FloatType, Size >) | ame::AudioBuffer< FloatType, Size > | |