| addFrom(const uint_fast32_t destChannel, const uint_fast32_t destStartSample, const AudioBlockView< FloatType, Extent > &source, const uint_fast32_t sourceChannel, const uint_fast32_t sourceStartSample, const uint_fast32_t numSamplesToAdd) | ame::AudioBuffer< FloatType, Size > | inline |
| applyGain(const float gain) | ame::AudioBuffer< FloatType, Size > | inline |
| AudioBuffer(const uint_fast32_t numChannels) (defined in ame::AudioBuffer< FloatType, Size >) | ame::AudioBuffer< FloatType, Size > | inlineexplicit |
| buffer (defined in ame::AudioBuffer< FloatType, Size >) | ame::AudioBuffer< FloatType, Size > | |
| clear() | ame::AudioBuffer< FloatType, Size > | inline |
| getNumChannels() const noexcept | ame::AudioBuffer< FloatType, Size > | inline |
| getNumSamplesPerChannel() const noexcept | ame::AudioBuffer< FloatType, Size > | inline |
| getPeak(const uint_fast32_t channel) const | ame::AudioBuffer< FloatType, Size > | inline |
| getRMSLevel(const uint_fast32_t channel) const | ame::AudioBuffer< FloatType, Size > | inline |
| makeAudioBlockView(uint_fast32_t offset=0, uint_fast32_t size=Size) | ame::AudioBuffer< FloatType, Size > | inline |
| setNumChannels(const uint_fast32_t channels) | ame::AudioBuffer< FloatType, Size > | inline |
| ~AudioBuffer()=default (defined in ame::AudioBuffer< FloatType, Size >) | ame::AudioBuffer< FloatType, Size > | |